top of page

ARCHIVE

Action Platformer game on PC made on Unity in 2 months by 11 people

​I produced and integrated the first level.

​

The player embodies Seiki, a yokai kitsune. He and his people were chased by the Selvos, a technological alien race, who took possession of the Tree and are currently transforming it into their base of operations. After an attack on his village, Seiki decides to climb the Tree to free his friends and his people.

​

The game is split into 3 levels, the player will use the grappling hook and the abilities of Seiki to navigate in the Tree changed by the Selvos’ technology. They will also have to fight the aliens with a dash attack.

Warioware game on PC made on Unity in 3 months by 45 people

I produced and integrated one mini-game and I also participated in QA testing near the end of production.

​

Pirate Academy is a Warioware-like game with 35 mini-games. The player takes control of a pirate crew who pass an exam to obtain their pirate license.

 

The crew has to travel between different islands to find the treasure chest before the others. Each time the ship sails the player has to complete a series of mini-games.

Zelda-like game on PC made on Unity in 4 months by 8 people

I managed the team and developed Walter's abilities, enemies' behaviors and the boss.

​

The player plays Walter Bucket, a retired firefighter who takes his first vacation on a paradise island.

Unfortunately, when he arrives, an evil cult decides to wake up the ancient god of fire who had been sleeping in the volcano for years.

​

The inhabitants of the island will consider Walter as the hero of the prophecy. They give him the "Bucket", a legendary weapon capable of producing water in an unlimited amount, in order to defeat the cult and the infernal god.

Rogue-lite game on PC made on Unity in 4 months by 8 people

I managed the team with Trello and I programmed the enemies' behaviors.

 

The player takes control of a girl who just transformed into a vampire. She craves blood.

​

She has to retrieve her soul by killing Dracula. For that, she will explore the castle of the count and kill all of his lackeys by sucking their blood.

​

The player has to act quickly because they lose health every second. They can use different weapons and different power up to finish their run.

Escape Game for 2 players made in 1 week by 5 people

I designed different puzzles and I played as one of the robbers during the gaming sessions.

 

The bank is being robbed, the security system has been shut down by the robbers and they're already emptying the safe.

​

The players take the place of the hostages, they're held inside the guard's office, and now they have to restart the security system without the robbers noticing them.

Arcade PC game for 2 players made on GameMaker in 2 days by 8 people

I helped design the overall game.

 

Face your friends in this little cowboy versus game!

​

It's a quick arcade game, in which you become Pedro Enrico Sanchez or Billy Boy the Sheriff.

​

All the gameplay is based on 3-buttons QTEs. Whoever completes it first shoots first and wins a round in a Best-of-13 match.

Family board game for 4 players made in 9 months by 5 people

I managed the team and I worked on the core design. I also managed the manufacturing process.

​

The players embody Djinns who as to fight for taking control of a famous and powerful king through the use of the ritual.

​

It takes the form of a card game. The player has to combine runes to create spells used to defeat the other Djinns. The last player alive is the winner.

  • linkedin
  • twitter

©2023 by Arthur.G and host by WIX

bottom of page